#pragma once
#include "ModelEditor.h"
#include "CylinderBuilder.h"
class CCylinderEditor :
	public TZoomWithWheel<CModelEditor>
{
public:
	CCylinderEditor(void);
	~CCylinderEditor(void);
	static CString GetID(void);

	CCylinderInfo* GetShapeInfo();
	virtual void Initialize(CAnyView* pView);


protected:
	virtual bool CreatePreviewShape(void);
	virtual bool CreateShapeLabel(TDF_Label& label);

private:
	CCylinderInfo m_Info;

	gp_Pnt  m_ptEnd;
	gp_Pnt  m_ptHeightEnd;
};
